Ddo is a super hard game unless you are doing R6+. Fortification +94%: +94% Enhancement bonus to reduced chance of taking critical damage on a critical hit. r/ddo A chip A close button. Epic Robe of Dissonance. I use legendary bramble casters + Mori's focus and the elders knowledge set, esoteric set from sharn. We have detected that cookies are not enabled on your browser. I took all the ranged feats and a few caster. Print Post. Please enable cookies to ensure the proper experience. 1,079 fire spell power (not counting maximize/empower/etc), 63% crit chance, 65x crit damage. Esoteric + Elder is 7% crit chance (3% armor, 4% elders), while Feywild + Elders + Eye is 14% (5% fey, 4% elders, 5% eye) AND you gain 15+ prr and healamp and false life. Vault › General › DDO-Specific Discussion › Guides › Endgame Gear Guide (Moderator: Strakeln) ‹ No Topic | Next Topic › Pages: 1 [2] Send Topic Print: Endgame Gear Guide (Read 89058 times) Linker. For. Attunement's Gaze. Blue: Empty augment slot. The following 5 pages are in this category, out of 5 total. At level 15 you need 4 pts into racial for 15 asf reduction and 21 pts into EK for 20 asf reduction. 3 Pieces Equipped: +4 Artifact Bonus to all Spell DCs. Hello all! Just came back to the game since Wheloon came out, and I'm addicted to playing monks. Esoteric Initiate Source Disciple's Doctrine pg. The big advantage there is you have stat-to-dmg/trance all baked in, so you can go 41 Inqui 4 Soul and still have 35 points to go towards. Legendary Enigma Core. Maetrims DDO character Planner. 2 Artifact (Esoteric Initiate) 1 Profane (Well Rounded) 1 Quality (Sharn) 2 Savant (T3+4) 1 Eldritch Knight (T3) 2 Racial (Core 2/4, not available on WF). Skills, except UMD ( Competence bonus ): +5 to +20. Then 29 stuff at cap. They are integrated in the Three Mountains (which are the three major stages of the path), each of those consisting of eight initiations, so there are 24 in total, and the last one being when the third mountain. 0. Best Alchemist right now. Dodge +13%: +13% Enhancement bonus to Dodge. Black velvet capelet is great. Strong solo build, strong group build. “Initiation is life itself, lived intensely, with rectitude and with love” ~ Samael Aun Weor. Hardness: 49 Durability: 390. 01 lbs. Insightful Resistance +8. Classes: 20 Favored Soul, 10 Epic. Jump to navigation Jump to search. Creator of other alchemist builds such as Full Metal Alchemist and The Vilemaster of Flowers. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell PowerAn Alchemist guide for apprentice Alchemists. Description [ edit] With the fearsome and powerful blood of dragons flowing through their veins, Draconic Incarnations have the ability to mimic their legendary ancestors in many ways. This build is very glass cannony since this is not designed for hardcore. I'm Strimtom. I have been playing a lot of favoured soul recently because it's super good and super strong. A. 29. Level 5 Feywild, elyd edge. Classes: 20 Alchemist, 10 Epic. Desire in the Dark is the 5th quest in The Mines of Tethyamar story arc. Mythic items are a variant of named items with additional power compared to their non-mythic versions. then equip like esoteric set and some charisma items, elders set and epic borderlands at 21. +30 Magical Resistance Rating Cap. While wearing three items from the Legendary Esoteric Initiate set, you gain: +50 Artifact bonus to Universal Spell Power +4 Artifact bonus to Intelligence, Wisdom, and Charisma. Then you can dip into earth savant for a bit more damage with acid. A Celestial Topaz and Shattered Onyx for +8 Int and +3 insightful Int (and profane spell focus) are also good items. The arguably most important spells for a necromancer to pick are lesser death aura, death aura, negative energy burst and necrotic ray. Insightful Dodge Bonus +10%. I mean at worst you use esoteric initiate. Get app Get the Reddit app Log In Log in to Reddit. Hidden Hand Secret Visibility. AP Cost: 1 : Ranks: 1 Progression: 0 : Requires: Character level 1, Magical Training Note: Magical Training gained via enhancements will suffice; however, resetting that tree (and thus losing the Magical Training) will also reset Feydark Illusionist. Not a huge increase, but scrolls are not meant to replace someone actually casting the spell. You absolutely should jump in and play one if you can since favoured soul hasn't felt this good for a long time and you gotta get in while the getting is getting in to getting the getting. Effectively heavy armor sorcerer with heal, buffs and trapping. Legendary Dusk Lenses. ; Icy Blast 6 Icy Blast 6: This weapon is sheathed in icy cold, dealing 6d6 Cold damage on a successful hit, and an additional 6d6 Cold damage on a critical hit. Hardness: 49 Durability: 390. +2 Artifact bonus to Intelligence, Wisdom, and Charisma. “Initiation is life itself, lived intensely, with rectitude and with love” ~ Samael Aun Weor. Find them in the Adventure Packs > Low Level section of the DDO Store. Hidden Hand Secret Visibility: Allows the wearer to see some things that the Hidden Hand has hidden handily. Jun 19 th, 2020 at 10:01pm. Charisma +13: This item makes the wearer have more flair, granting a +13 enhancement bonus to Charisma. Character name: BoomBlast FVS. 1; 1 year and 17 days;. Vault › General › DDO-Specific Discussion › Guides › Endgame Gear Guide (Moderator: Strakeln) ‹ No Topic | Next Topic › Pages: 1 [2] Send Topic Print: Endgame Gear Guide (Read 86256 times) Linker. Most commonly used to make trinkets and docents. Insightful Spell Penetration +4: Passive: +4 Insight bonus to Spell Penetration checks. Pages in category "Items in the Legendary Esoteric Initiate Set" The following 5 pages are in this category, out of 5 total. Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell. Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power. Upgrade tomes are called +3 to +4 tome and would only be usable if your stat is +3 and would bring it to +4. Spell buffs really helps the early levels; 6+ feels really strong with double blast rod; bypassing lightning immunity is the greatest; finding runearms on a first lifer is annoying, stockpile before hand if you canTL;DW. Dragon Raider Offline It's all the same Posts: 212 Joined: Jan 29 th, 2019. I'm Strimtom. I find it is able to nuke the majority of trash and does exceptional single. and other accessories. +1 Imbue Dice. Also it's part of the Beacon of Magic set, which is solid until you can swap to Sharn's Esoteric Initiate or Dreadkeeper (neither of which requires the Belt slot). Watch on. Originally founded in 1866 by Robert Wentworth Little as an esoteric study organization for Master Masons. Vault › General › DDO-Specific Discussion › Builds › Fire Sorc (Moderator: Strakeln) ‹ Previous Topic | Next Topic › Pages: [1] 2 : Send Topic Print: Fire Sorc (Read 6529 times) 5 Foot Step. Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to Spell DCs +10 Magical Resistance Rating Cap But this gearset and build is very light on spell penetration, and i dont have any spell penetration past life feats either. I find it is able to nuke the majority of trash and does exceptional single. And yes, I'd rather have it that the reaper bonus stayed on when crafting these items to have the. Base Value: 100. Armed with tremendous firepower and self-healing, this build can easily be at the top of the kill counts without a heavy investment in unique gear. Bind: Unbound. The bonus item pack can be purchased separately, whether you already own the pack or are VIP. Ring1 The Legendary Shattered Onyx. Mine is BFG, so it uses Esoteric Initiate, which leads up to 4 piece Winter Eminence. This is a material commonly used for bludgeoning weapons. I REALLY think that esoteric initiate would have been the best choice, and toee sets are also great choices being that they're so well fitting in theory in an EK imbue build as is, yet just aren't good enough to use currently for any "final builds. Make sure you pick the right spells when you level up. It's pretty solid. Steel: Steel is the common metal used to make weapons and armor. I was thinking of swapping to the level 15 anniversary acid stick + resplendent fury, but that means losing the +18 spellsight from the barovian scepter. 0. Jun 19 th, 2020 at 10:01pm. Efficient Metamagic - Empower II: The additional spell point cost for using the Empower. Sunstone Gauntlets. Completionist (i. Profane Spell Focus Mastery +2. Played around in DDO builder for a while. Ring1 The Legendary Shattered Onyx. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on AcquireTL;DW. Black velvet capelet is great. +6% Artifact bonus to Electric, Fire, Force, and Repair Spell Crit Chance. Feats : Maximize, empower, quicken. You went Beacon set instead of Flame Cleansed or Esoteric. 220 and 73. After *MASSIVE* headaches with my ISP, getting a new ISP, upgrading the equipment out here etc, I finally got DDO re-downloaded and - I'm stuck in low resolution because I have Direct X 12 on Windows 11. +10 Artifact bonus to Ranged Power. Maetrim. +15 Enhancement Bonus: +15 enhancement bonus to Armor Class. I usually play rangers and I've farmed out gear for that. Legendary Enforcer's Plate. Material: This item is made out of: Steel. Steel: Steel is the common metal used to make weapons and armor. Please enable cookies to ensure the proper experience. Race: Dragonborn Alignment: neutral. Esoteric initiations are a crucial part of the path to liberation. Necrotic ray will be an important part of your dps. Spell buffs really helps the early levels; 6+ feels really strong with double blast rod; bypassing lightning immunity is the greatest; finding runearms on a first lifer is annoying, stockpile before hand if you canDDO debuts its newest classic pack with the release of Keep on the Borderlands! 8 New Dungeons; New Adventure Area; New Public Space; New Named Loot; Mounts; Keep on the Borderlands is FREE to VIPs and Season Pass holders, and is available in the DDO Store as well. Attribution. Completion on heroic is enough. Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain:. The best thing i could come up with was draconic t5, mantle and epic strike, some points in primal and rest in shadowdancer. Can't be helped, though. Classes: 20 Alchemist, 10 Epic Race: Dragonborn · · · · · · Alignment: neutral Initialstatuses: Str 10 / Dex 6 / Con 16 / Int 18 / wis 8 / cha 12Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to. and other accessories. Race: Dragonborn Alignment: neutral. But there is the option to use something like a. An Imbue is a new type of toggle in DDO that adds extra damage to your attacks. 1. Breastplate +4 Enhancement Bonus +4 Enhancement Bonus: +4 enhancement bonus to Armor Class. +3 Artifact bonus to Intelligence, Wisdom, and Charisma. The Flagging system applies mostly to raids- I'll list some of the more common ones. Insightful Faith items provide Insight Bonuses to the owner's effective level for. The Goggles and Bracers are awesome by themselves, and if the robe looks silly, the set is a straight upgrade from Beacon of Magic. They are integrated in the Three Mountains (which are the three major stages of the path), each of those consisting of eight initiations, so there are 24 in total, and the last one being when the third mountain. -Sigil of Regalport - or Astute Alchemist set. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to Spell DCs +10 Magical Resistance Rating CapJoined: Mar 4 th, 2019. You absolutely should jump in and play one if you can since favoured soul hasn't felt this good for a long time and you gotta get in while the getting is getting in to getting the getting. Base Value: 1 cp. Uses XML file formats - Commits · Maetrim/DDOBuilder. Sacrifice to achieve your goal. Last Edited Item Type Enhancements ML Bind Quests Update 48. I'm Strimtom. Thats useful because you got 4-5 spell types later. From DDO Compendium. From DDO wiki. Subcategories. Having a save is worse for damage than the extra proc damage that will only have an use on the boss. Order's Garb from Best Laid Plans, Dusk Lenses from Thrall of the Fungal Lords and Aetherband from Roll Call. Esoteric Initiate. ) 80+ is high enough because meteor swarm will still do ~1/3rd or 1/4th damage. Watch on. Once you hit Sharn, rolling into Esoteric Initiate is usually the best option. Creator of other alchemist builds such as Full Metal Alchemist and The Vilemaster of Flowers. Dragon Raider Offline It's all the same Posts: 211 Joined: Jan 29 th, 2019. I believe that's not just me, but that EI is generally. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to Spell DCs +10 Magical Resistance Rating Cap Joined: Mar 4 th, 2019. From DDO Compendium. I got a nice niche going with multiple bonuses (and no raid gear) with Epic Esoteric Initiate set, stygian wrath, satin wasit, and black velvet capelet from sharn, and 5 items from Ravenloft, because ravenloft is profane bonuses so it stacks better than sharn. That's what I do. This build here is designed to be a more beginner friendly experience with the alchemist and get more people acquainted with this very strong class that has. Exceptional Universal Spell Power +15: Passive: +15. Log In / Sign Up Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to Spell DCs +10 Magical Resistance Rating Cap Joined: Mar 4 th, 2019. The desires of the body for eating, drinking, sex, sleep, rest, must no longer dominate. Last Edited Item Type Enhancements ML Bind Quests Update 56. The most obvious upgrade would be to grab a legendary elders cap and fish for the set bonus on a gem of many facets and swap my slavers to a belt since it is not giving me much atm. Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating CapFrom DDO Compendium. Elemental Resistance: +5 to +45. 10K subscribers in the ddo community. ) Offline All men fear time, but time fears the pyramids Posts: 8788 Location: Titan Joined: Jul 2 nd, 2014 nd, 2014Having come back to the game after taking a 2 year hiatus, a LOT has changed. Grab RL Set Beacon of Magic with burnscar sash for 10-29, you can either farm out a pansiphic circlet and wear that post 13 with a fire casting stick OR just run with a barovian and macabre scepter. +30 Magical Resistance Rating Cap. 1) The H/L Esoteric Relics are only used to acquire Shining Reliquary weapons, and to add set bonuses. Yes, 100+ is high enough to do reaper legendary content. Just make sure to have a crafted perform/insightful perform item (boots I think? I use) and I have a lvl 15 crafted trinket for the sonic lore/sonic power/insightful sonic power. Elder's is the only practical source of +15% crit, I grabbed it with Gem of Many Facets. Blue: Empty augment slot. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to Spell DCs +10. So armor doesn't really need to be changed out on a caster. If you want a more sturdy version, try this one. I'd recommend Arcsteel Brim over Pansophic Circlet if going esoteric. * LGS 4pc material is the optimal gearing for alchemist. 1 option is esoteric initiate, with the raid goggles +cloak of the cities champion + shattered onyx (ins cha) + celestial sapphire ring (con)+sunken slippers (qual cha)+slavers trinketwith wild flame and a lgs exceptional cha 2 stick. This gear is usually,. Playing around in DDO builder, my biggest problem is trying to synergize all the spellpower stacking. OHHHH that's probably it. This build is very glass cannony since this is not designed for hardcore. 195. My off hand items are Dino crafted, I swap one for affirmation and the other is my ash stick. +3 Artifact bonus to Spell DCs. There is no perfect way to equip, there is the one that fits your gameplay; I used to run in medium armor for raids and to. Relics: Esoteric Relic Legendary Esoteric Relic. Based on work by DDO wiki anonymous users 96. Jump to:navigation, search. A set bonus provides additional effects when the appropriate number of items in that same "set" are worn together. Profane Spell Focus Mastery +2. Has anyone used an Elyd Charm before curious how/if it stack with. +6% Artifact bonus to Fire, Cold, Lightning, and Positive Spell Crit Chance. Where To Find: Enemy of My Enemy (Heroic), End Chest. High HP, great self heals, enough feats for full ranged plus Quicken+Emp Heal. Grand Theft Aureon (Legendary), End Chest. The quests are levels 1 and 2 on Heroic, and levels 21 and 22 on Epic. The build is designed to capitalize on the flexibility of the wizard class and focuses on solid dps (force and cold spell power >1100), built-in crowd. * You're giving up 10% exceptional universal spell lore by not using Esoteric Initiate 3pc. A set of items to complement the Keep on the. All feature an armor, which is fine, but crypt raider set was relegated to obscurity long ago and is still basically unusable. Feywild 4pc + CC cha/con items + CC TS/persuasion/masters gift. Please enable cookies to ensure the proper experience. Name: Ancient Elven Relic. Classes: 20 Favored Soul, 10 Epic. Ghost Touch in LD is now "Esoteric Touch" and grants both Ghost Touch and +1 Imbue Dice; Shared Mantle in PA now also grants +3. For. Mine is BFG, so it uses Esoteric Initiate, which leads up to 4 piece Winter Eminence. L. You can get both with club from borderlands. I could use the Legendary Esoteric Initiate set instead but I would be giving up +30 spellpower and +6 spell crit and a lot of PRR. This bonus, and the set's name, are listed in the description of those items. The build is designed to capitalize on the flexibility of the wizard class and focuses on solid dps (force and cold spell power >1100), built-in crowd. I have been running Cold Sorcerer at endgame for a while now, and I wanted to go ahead and share this build, if you have feedback please feel free to share it below, this build has undergone a lot of different changes and it is an endgame build. Cruel Cut 3pc is something newer players should work work towards. The most complicated and controversial UFO contact. Endure the Battle. Ah sorry, its esoteric initiate set from sharn, misremembered the name. I find it is able to nuke the majority of trash and does exceptional single. Jump to:navigation, search. Race: Aasimar · · · · · · ·Alignment: Neutral. (Optional) Read all of Vecna's messages: 4 total. While wearing three items from the Legendary Esoteric Initiate set, you gain: +50 Artifact bonus to Universal Spell Power +4 Artifact bonus to Intelligence, Wisdom, and Charisma. I have been running Cold Sorcerer at endgame for a while now, and I wanted to go ahead and share this build, if you have feedback please feel free to share it below, this build has undergone a lot of different changes and it is an endgame build. At the first initiation, the control of the soul (or Ego) over the physical body must be well advanced. This build here is designed to be a more beginner friendly experience with the alchemist and get more people acquainted with this very strong class that has. (except…Vault › General › DDO-Specific Discussion › Guides › Endgame Gear Guide (Moderator: Strakeln) ‹ No Topic | Next Topic › Pages: 1 [2] Send Topic Print: Endgame Gear Guide (Read 129523 times) Linker. -Goggles are esoteric initiate set. Thread starter DeathTitan; Start date Today at 1:12 PM; DeathTitan Well-known member. Items in the Legendary Esoteric Initiate Set (5 P) Items in the Legendary Feywild Dreamer Set (5 P) Items in the Legendary Flamecleansed Fury Set (5 P)Hello from Standing Stone Games! Good morning everyone, my name is Strimtom. Slotting this Augment in any Augment slot will override its Set Bonus to the Esoterica set. Good morning everyone, my name is Strimtom. Augment Minimum Level: 30 Binding: Bound to Account on Acquire Rarity: Named Enchantments: Esoterica: 3 Pieces Equipped: +4 Artifact Bonus to all Spell DCs. Level 17 Feywild dreamer set. Jump to navigation Jump to search. Good morning. Legendary Gauntlets of Innate Arcanum. This tiny, handheld relic doesn't seem to hold much value on its own, but would likely be appreciated by the Morgrave Reliquary. Insightful Spell Focus Mastery +3: +3 Insight bonus to the DC of all spells. Alternative option for sentience is grabbing an acid stick from the Anniversary event which should begin in a few weeks. I don't know if you can proc Sinister Chill w/Poison spells though. Items in the Legendary Esoteric Initiate Set (5 P) Items in the Legendary Feywild Dreamer Set (5 P) Items in the Legendary Flamecleansed Fury Set (5 P)An Alchemist guide for apprentice Alchemists. 3 dcs are a lot for people who want high reaper. Race: Human. Don't forget your self-heals, because you won't be a robot, you'll be an elemental. Cold Sorc Endgame Build. Dragonborn get; wings (which I never use unless I’m kiting KT, but can’t deny they are great) +2 Max caster level +20 healing amp/HP +3 conjugation dc. Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to. Dreadkeeper: While wearing three items from the Dreadkeeper set, you gain: +25 Artifact bonus to Negative and Force Spell Power. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on. Endgame is free when you play favoured soul ~ Caster FVS Build Guide. You dont use esoteric, because esoteric sucks. Dragon Raider Offline It's all the same Posts: 211 Joined: Jan 29 th, 2019. This build is very glass cannony since this is not designed for hardcore. Vault › General › DDO-Specific Discussion › Builds › Fire Sorc (Moderator: Strakeln). The build is designed to capitalize on the flexibility of the wizard class and focuses on solid dps (force and cold spell power >1100), built-in crowd. level 1. 1; 3 years, 11 months, and 11 days;. This build here is designed to be a more beginner friendly experience with the alchemist and get more people acquainted with this very strong class that has been strong since it's release in 2020. Good morning. I have been running Cold Sorcerer at endgame for a while now, and I wanted to go ahead and share this build, if you have feedback please feel free to share it below, this build has undergone a lot of different changes and it is an endgame build. I ran around in crown of snow and esoteric initiate set as inquisitive 18 wiz/2 rog. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to Spell DCs +10. Esoteric Initiate Source Disciple's Doctrine pg. Please enable cookies to ensure the proper experience. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to Spell DCs +10. Project Nemesis. Augments: Yellow Augment Slot: Empty. I'd turn that robe in for 5 reaper shards. If the book is damaged, it is restored to full when the initiate’s mental focus refreshes. The following 4 pages are in this category, out of 4 total. See how well you handle yourself in EN or EH dailies, finding a group that will run you through will also help (If your in Cannith I'm often running them). Creator of other alchemist builds such as Full Metal Alchemist and The Vilemaster of Flowers. We have detected that cookies are not enabled on your browser. This build is very glass cannony since this is not designed for hardcore. Print Post. There are two types of tomes. Go to ddo r/ddo • by. Having come back to the game after taking a 2 year hiatus, a LOT has changed. Type: This is a raw material used in crafting. When introduced in Update 23, only some named items of the update had a mythic version (see Mythic items ). •. ; Insightful Faith Insightful Faith: An item with this quality assists only wearers who have the ability to turn undead. Legendary Aetherband. There is no perfect way to equip, there is the one that fits your gameplay; I used to run in medium armor for raids and to don´t die in low reaper, for. +2 Artifact bonus to Spell DCs. Good morning everyone, my name is Strimtom. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to. Initialstatuses: Str 10 / Dex 6 / Con 16 / Int 18 / wis 8 / cha 12. p. 4 Pieces Equipped: +1 Profane bonus to all ability scores. · 2y Cannith. Endgame is free when you play favoured soul ~ Caster FVS Build Guide. Ghost Touch renamed Esoteric Touch and now also grants +1 Imbue Dice ---Primal Avatar: Shared Mantle now also grants +3 Imbue dice when the PA mantle is active U57: Miceellaneous Changes ---New feat: Second Wind auto granted to Fighters at levels 2,. An Alchemist guide for apprentice Alchemists. Initialstatuses: Str 10 / Dex 6 / Con 16 / Int 18 / wis 8 / cha 12. Esoteric Initiate. Later, the necromancer mlvl 17 set. level 15: Sharn (esoteric initiate set) Use Tentacles/Web for CC. The story of the Planar Eyes continues in a new quest pack - FREE to VIPs! Finish collecting the Planar Eyes for Morgrave University for a wealthy benefactor before the Cult of the Hidden Hand meddles in your plans. Pansophic Circlet and Legendary Pansophic Circlet for off spell power. This bonus, and the set's name, are listed in the description of those items. Consume/Stricken for longer range damage (I like the feat that doubles range for these). Creator of other alchemist builds such as Full Metal Alchemist and The Vilemaster of Flowers. Drops from: A Cabal for One, The Crucible, Feast or Famine, Ruins of Gianthold (heroic) rare encounter chests. The important thing to keep in mind about Savants is that they are SPECIALISTS. We have detected that cookies are not enabled on your browser. Ghost Touch renamed Esoteric Touch and now also grants +1 Imbue Dice ---Primal Avatar: Shared Mantle now also grants +3 Imbue dice when the PA mantle is active U57: Miceellaneous Changes ---New feat: Second Wind auto granted to Fighters at levels 2,. Regalia of the Phoenix. Re: Endgame Gear Guide. Third Time's a Charm • Graveyard Shift • Records of the Past • Strike Back • Desire in the Dark. A heroic weapon costs 2 heroic weapons and 10 Esoteric Relics. Vault › General › DDO-Specific Discussion › Guides › Endgame Gear Guide (Moderator: Strakeln) ‹ No Topic | Next Topic › Pages: 1 [2] Send Topic Print: Endgame Gear Guide (Read 141757 times) Linker. Level 6 the magic conch. Good morning. +15 Enhancement Bonus: +15 enhancement bonus to Armor Class. 1 - yugo potion. No, no way to speed them up. Creator of other alchemist builds such as Full Metal Alchemist and The Vilemaster of Flowers. Legendary Robe of Dissonance. The big "spell cast fail" flashing on your screen is when you fail a concentration check while casting & being hit. Deathblock. Binding: Bound to Account on Acquire. The Cogs is a Heroic level 15/Epic level 32 wilderness adventure area introduced with Update 42 / Masterminds of Sharn expansion. Glass Shards: This weapon is made of fragile glass and will shatter on impact, inflicting a bleed effect on targets vulnerable to bleeding. We would like to show you a description here but the site won’t allow us. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to. * LGS 4pc material is the optimal gearing for alchemist. 165. Legendary Arcsteel Battlemage: 3 Pieces Equipped: +30 Artifact bonus to Electric, Fire, Force, and Repair Spell Power. Founded in 2002, the Astrum Sophia is a fully contacted initiatory Order dedicated to continuing and fostering the Ogdoadic Tradition of the Western Mysteries, and thus providing a vehicle for the advancement of its members in an ambience of living alchemy. Each person that possesses this Arcane Epic Destiny has a particular heritage that bestows bonuses to certain spell types: a red dragon heritage will result in. I swap some stuff around pre-29 but the important part for max level play is getting all that legendary Sharn gear. If you want a more sturdy version, try this one. Aetherband Bracers: Minimum Level: 15 Bound to Account on Acquire: Enchantments:. Legendary Arcsteel Battlemage: 3 Pieces Equipped: +30 Artifact bonus to Electric, Fire, Force, and Repair Spell Power. This build here is designed to be a more beginner friendly experience with the alchemist and get more people acquainted with this very strong class that has. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to Spell DCs +10 Magical Resistance Rating Cap This is a pretty straightforward sorcerer build. If you're trying to min/max, I believe ice. * All your augment slots are empty. 2; 2 years, 9 months, and 21 days; BugTime; The Dumpster Fire ()Enhancements I'd do 13 EK/14 PM/16 WF/35 Archmage or something along those lines- if you want the relatively weak Archmage capstone, the minimums I'd do would be 11 EK (core 3 -15% ASF, personally I'd like Eldritch Barrier as well though), 11 PM (core 3 still picking up Lich +15 MRR and core 3 +15 MRR, dropping the +30 neg hamp from tier 3). This build here is designed to be a more beginner friendly experience with the alchemist and get more people acquainted with this very strong class that has been strong since it's release in 2020. The story around other specific spell school items is similar; legendary gossamer weave cloak was +9 to enchantment and +9 to illusion DC's now its +5 and +5 at level 29 -- horrible I have level 30 random. Apache Server at forums. * All your augment slots are empty. Please enable cookies to ensure the proper experience. Level 2 sceptor of resonance. The item + esoteric relics will let you pick which set bonus you craft onto the item. Challenges • Classes • Collectables • Crafting • Enhancements • Epic Destinies • Favor • Feats. This build here is designed to be a more beginner friendly experience with the alchemist and get more people acquainted with this very strong class that has been strong since it's release in 2020. Good morning everyone, my name is Strimtom. Base Value: 100. Compare. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire1. The legacy altar allows you to create the old versions of the items from old ingredients (seal, shard, scroll). New Quest Pack: Grip of the Hidden Hand. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on AcquireLegendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on AcquireLegendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on AcquireVault › General › DDO-Specific Discussion › Builds › Fire Sorc (Moderator: Strakeln). * LGS 4pc material is the optimal gearing for alchemist. Watch on. +8 INT and boon of undeath, which casts inflict light wounds on you every time you’re struck in combat. Good morning. Dragon Raider Offline It's all the same Posts: 212 Joined: Jan 29 th, 2019. On a Dragonborn this brings your crit chance up to a solid 85%, but on a tiefling it would be 93%. I think the path you're starting to head down will ultimately lead you to an 18 Fvs/2 Arti build, which is a very solid Inqui. Slavers ring is called spinneret with quality spell focus and spellpower, as well as 4% universal spellcrit. Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power. 8 While most occultists learn to draw power from a variety of implements and objects, esoteric initiates have focused their study entirely on items of antiquity connected to the teachings of the Esoteric Order of the Palatine Eye, believing such items to be more powerful than mundane items. DC standing in town was 110 enchantment (scion of feywild legendary feat) and in magister epic destiny. Devotion +94: Passive: +94 Equipment bonus to Positive (Healing) Spell Power. Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power. To be frank Pansophic is nearly useless as the bracers from esoteric already give you a -5% reduction, dusk lens give nearly the same potency and insightful potency and Spinneret (this is a ring you'd want to use 8+ for all casters, its the only heroic item with q spell focus) gives more quality potency than Pansophic. This build is my attempt to adapt to a lot of those changes while allowing for competitive play at the high end. 3 dcs are a lot for people who want high reaper. First Initiate – The Disciple. Quicken spell will prevent this (or need a better skill check to save more often). Legendary Esoteric Initiate. * All your augment slots are empty. in-game it is only artifact thus doesn't stack with mind over matterThe recipes require Esoteric Relics as ingredients. +3 Artifact bonus to Intelligence, Wisdom, and Charisma.